翻訳と辞書
Words near each other
・ Laser beam machining
・ Laser beam profiler
・ Laser beam quality
・ Laser beam welding
・ Laser Beam/Kasuka na Kaori
・ Laser Blast
・ Laser blended vision
・ Laser bonding
・ Laser Books
・ Laser Broadcasting
・ Laser broom
・ Laser bullet training
・ Laser capture microdissection
・ Laser Chess
・ Laser class
Laser Clay Shooting System
・ Laser coagulation
・ Laser communication in space
・ Laser Communications Relay Demonstration
・ Laser construction
・ Laser converting
・ Laser cooling
・ Laser Corporation
・ Laser crystal
・ Laser Cue
・ Laser cutting
・ Laser cutting bridge
・ Laser dance
・ Laser Design, Inc.
・ Laser designator


Dictionary Lists
翻訳と辞書 辞書検索 [ 開発暫定版 ]
スポンサード リンク

Laser Clay Shooting System : ウィキペディア英語版
Laser Clay Shooting System

The Laser Clay Shooting System (レーザークレー射撃システム) is a light gun shooting simulation game created by Nintendo in 1973. The game consisted of an overhead projector which displayed moving targets behind a background; players would fire at the targets with a rifle, in which a mechanism of reflections would determine whether or not the "laser shot" from the rifle hit the target.
The concept behind the Laser Clay Shooting System came from Hiroshi Yamauchi, while Gunpei Yokoi was behind the development of the system. It was released in deserted bowling alleys in Japan in 1973; upon release, it was a commercial success. However, the success of the system quickly evaporated as a result of the 1973 oil crisis and the ensuing recession in Japan, which left Nintendo  billion in debt and on the verge of bankruptcy. In 1974, Yamauchi, in an attempt to revive Nintendo, released a smaller, cheaper version of the Laser Clay Shooting System, titled "Mini Laser Clay". Deployed mostly in arcades, players shoot moving targets, provided by a 16mm film projector, at an arcade cabinet. This system featured several games and achieved significant success for Nintendo throughout the mid to late 1970s, which helped the company out of its financial situation.
==Overview==
The Laser Clay Shooting System was a shooting simulation that were present in many former bowling alleys in Japan. In the simulation, players fire their laser rifles at moving targets produced by an overhead projector. A series of reflections determines whether or not the target was hit by the "laser shot"; when a hit is registered, the projector displays a picture of a destroyed target.〔Gorges, p. 182.〕
The Laser Clay Shooting System was redesigned in 1974 and was renamed "Mini Laser Clay". This game would be displayed in arcades as opposed to bowling alleys. Mini Laser Clay consisted of two shooting ranges in which up to four players could play simultaneously. Players would pay to shoot ten clay pigeons with two shots per pigeon; players would "pull" each clay pigeon by stepping on a button near their feet. High scores would earn players tokens which could be exchanged for prizes.〔Gorges, p. 184.〕 Cheaper models of Mini Laser Clay featured single players who would shoot targets, projected by a 16mm film, at an arcade cabinet with a revolver.〔Gorges, p. 186.〕

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Laser Clay Shooting System」の詳細全文を読む



スポンサード リンク
翻訳と辞書 : 翻訳のためのインターネットリソース

Copyright(C) kotoba.ne.jp 1997-2016. All Rights Reserved.